Hello!
Hello!
I’m Sinem Selduz
I’m Sinem Selduz
I’m Sinem Selduz
A strategic and dedicated problem solver passionate about games & apps.
By turning insights into action, I design digital products and games that deliver engaging experiences and innovative solutions.
A strategic and dedicated problem solver passionate about games & apps.
By turning insights into action, I design digital products and games that deliver engaging experiences and innovative solutions.
A strategic and dedicated problem solver passionate about games & apps.
By turning insights into action, I design digital products and games that deliver engaging experiences and innovative solutions.
Dubai, United Arab Emirates
WORKS
WORKS
WORKS
I designed for
I designed for
Process
Process
My workflow is centered around being highly productive.
My workflow is centered around being highly productive.
01.
Research & Insights
I begin by exploring user needs, behaviors, and market trends through research and interviews uncovering insights that form the foundation for product decisions.
02.
Strategy & Planning
I define the product vision, set measurable goals, and prioritize features, building a clear roadmap that aligns user needs with business objectives.
03.
Design & Prototyping
I translate ideas into wireframes, prototypes, and game design documents, shaping intuitive user flows and engaging experiences ready for validation.
04.
Execution & Validation
I collaborate with cross-functional teams to bring concepts to life, validating through usability tests, playtests, and A/B experiments to refine the product.
05.
Launch & Growth
I plan and execute go-to-market strategies, monitor performance, and design live ops and continuous improvements to ensure lasting engagement and growth.
01.
Research & Insights
I begin by exploring user needs, behaviors, and market trends through research and interviews uncovering insights that form the foundation for product decisions.
02.
Strategy & Planning
I define the product vision, set measurable goals, and prioritize features, building a clear roadmap that aligns user needs with business objectives.
03.
Design & Prototyping
I translate ideas into wireframes, prototypes, and game design documents, shaping intuitive user flows and engaging experiences ready for validation.
04.
Execution & Validation
I collaborate with cross-functional teams to bring concepts to life, validating through usability tests, playtests, and A/B experiments to refine the product.
05.
Launch & Growth
I plan and execute go-to-market strategies, monitor performance, and design live ops and continuous improvements to ensure lasting engagement and growth.
01.
Research & Insights
I begin by exploring user needs, behaviors, and market trends through research and interviews uncovering insights that form the foundation for product decisions.
02.
Strategy & Planning
I define the product vision, set measurable goals, and prioritize features, building a clear roadmap that aligns user needs with business objectives.
03.
Design & Prototyping
I translate ideas into wireframes, prototypes, and game design documents, shaping intuitive user flows and engaging experiences ready for validation.
04.
Execution & Validation
I collaborate with cross-functional teams to bring concepts to life, validating through usability tests, playtests, and A/B experiments to refine the product.
05.
Launch & Growth
I plan and execute go-to-market strategies, monitor performance, and design live ops and continuous improvements to ensure lasting engagement and growth.
Tools that power my work process:
About Me
About Me
I am a UX Researcher & Designer and Product Manager with 6 years of background with creating exceptional experiences in gaming, e-commerce, mobility, retail, and education.
Spend 5 years with mobile Casual F2P and Hyper Casual game production, led high-level product planning, live operations, and cross-functional teams. By combining strategic production with data-driven insights, I have successfully enhanced key metrics while aligning game and economy designs with business goals and created exceptional gaming experiences.
I am a UX Researcher & Designer and Product Manager with 6 years of background with creating exceptional experiences in gaming, e-commerce, mobility, retail, and education.
Spend 5 years with mobile Casual F2P and Hyper Casual game production, led high-level product planning, live operations, and cross-functional teams. By combining strategic production with data-driven insights, I have successfully enhanced key metrics while aligning game and economy designs with business goals and created exceptional gaming experiences.
Unique Skills
Unique Skills
01
Research Methodologies
I specialize in applying diverse research methods to uncover user needs, behaviors, and pain points across apps, websites, and games. From usability testing and in-depth interviews to playtesting and cohort analysis, I design studies that generate actionable insights and shape intuitive, engaging, and user-centered products.
01
Research Methodologies
I specialize in applying diverse research methods to uncover user needs, behaviors, and pain points across apps, websites, and games. From usability testing and in-depth interviews to playtesting and cohort analysis, I design studies that generate actionable insights and shape intuitive, engaging, and user-centered products.
01
Research Methodologies
I specialize in applying diverse research methods to uncover user needs, behaviors, and pain points across apps, websites, and games. From usability testing and in-depth interviews to playtesting and cohort analysis, I design studies that generate actionable insights and shape intuitive, engaging, and user-centered products.
Interested in connecting?
Let’s talk projects, collaborations, or anything!
Interested in connecting?
Let’s talk projects, collaborations, or anything!
Interested in connecting?
Let’s talk projects, collaborations, or anything!